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:: IFG source code updates. ::
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Cypress
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PostPosted: Mon 31 Jan - 15:19 (2011)    Post subject: IFG source code updates. Reply with quote

Okay Here is the list of what i made for our new source. I'm not done with the source code yet.


LIST:


- Unique Connection Message.
- Now the team names not disappear witch mean that i made it with textdraw.
- Unique pausing information feature (You may seen this on my FRAG project).
- Anti - driver drive by.
- Anti Team Kill.
- Team chat.
- Dynamic turf system.
- Anti vehicle - helicopter ~ kill.
- Included zcmd command possessor (for any command).
- Added team turfs.

- Confirmed testing of game mode: 0% CPU usage.


UPCOMING FEATURES:

- None




Okay please tell me what should i remove or keep.
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Last edited by Cypress on Sat 19 Mar - 17:02 (2011); edited 3 times in total
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PostPosted: Mon 31 Jan - 15:19 (2011)    Post subject: Publicité

PublicitéSupprimer les publicités ?
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[IFG]YaRecon
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Masculin Poissons (20fev-20mar)

PostPosted: Mon 31 Jan - 17:46 (2011)    Post subject: IFG source code updates. Reply with quote

Sounds cool bro
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Cypress
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PostPosted: Mon 31 Jan - 17:47 (2011)    Post subject: IFG source code updates. Reply with quote

[IFG]YaRecon wrote:

Sounds cool bro


I'm already done. Where should i post the script ? I don't want to host it anywhere cause of possibility  stole. 
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[IFG]YaRecon
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PostPosted: Mon 31 Jan - 21:56 (2011)    Post subject: IFG source code updates. Reply with quote

Gimme your skype id i'll try to catch ya
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Cypress
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PostPosted: Tue 1 Feb - 06:52 (2011)    Post subject: IFG source code updates. Reply with quote

[IFG]YaRecon wrote:

Gimme your skype id i'll try to catch ya
Too bad, i don't have skype. Feel free to contact me via msn. samp_j.dub@live.com
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[FAT]Ronnie
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PostPosted: Tue 1 Feb - 17:41 (2011)    Post subject: IFG source code updates. Reply with quote

How you did that Anti Team Kill.
I did one,it works but I wanna see how you did that.
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Cypress
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PostPosted: Tue 1 Feb - 17:43 (2011)    Post subject: IFG source code updates. Reply with quote

[IFG]Ronnie wrote:

How you did that Anti Team Kill.
I did one,it works but I wanna see how you did that.
Code:

public OnPlayerStreamIn(playerid, forplayerid) SetPlayerTeam(playerid,gTeam[playerid]);

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[IFG]YaRecon
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Masculin Poissons (20fev-20mar)

PostPosted: Tue 1 Feb - 18:02 (2011)    Post subject: IFG source code updates. Reply with quote

Ah you want to script that other players can't harm other teammates?
I think it would be better with
Code:

if (gteam[playerid] == gteam[killerid])
{
//punishment
}



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Cypress
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PostPosted: Tue 1 Feb - 18:04 (2011)    Post subject: IFG source code updates. Reply with quote

[IFG]YaRecon wrote:

Ah you want to script that other players can't harm other teammates?
I think it would be better with
Code:


if (gteam[playerid] == gteam[killerid])
{
//punishment 
}




Well, it's blocking the team damage. I don't like punishments. And why do you think that it would be better?
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[IFG]YaRecon
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Masculin Poissons (20fev-20mar)

PostPosted: Tue 1 Feb - 18:09 (2011)    Post subject: IFG source code updates. Reply with quote

Ok first point.

Why not uploading it on mediafire protected with a pass?

Second point

i had several bugs / lags with it ^^
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Cypress
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PostPosted: Wed 2 Feb - 10:12 (2011)    Post subject: IFG source code updates. Reply with quote

[IFG]YaRecon wrote:

Ok first point.

Why not uploading it on mediafire protected with a pass?

Second point

i had several bugs / lags with it ^^

What kind of lags, bugs?
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[IFG]Lil_Titia
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Féminin Vierge (24aoû-22sep)

PostPosted: Wed 2 Feb - 11:46 (2011)    Post subject: IFG source code updates. Reply with quote

Well, I don't wanna an anti driver drive-by.

I'm explaining you why, only coz I'd loved to shoot on others vehicles to make run away and then kill them when I'm a ped.

I missed this on FRAG when you did this system. Sorry, I know I'm a boring leader but well . . . I love you =D
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Cypress
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PostPosted: Wed 2 Feb - 11:48 (2011)    Post subject: IFG source code updates. Reply with quote

[IFG]Lil_Titia wrote:

Well, I don't wanna an anti driver drive-by.

I'm explaining you why, only coz I'd loved to shoot on others vehicles to make run away and then kill them when I'm a ped.

I missed this on FRAG when you did this system. Sorry, I know I'm a boring leader but well . . . I love you =D

That's not a big problem to do it since it's only 2 lines. Hope Zer0 will do it cause now he is responsible for the code.
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[FAT]Ronnie
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PostPosted: Wed 2 Feb - 12:40 (2011)    Post subject: IFG source code updates. Reply with quote

Titia that ID ok skins sucks hard...
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Cypress
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PostPosted: Sat 19 Mar - 17:02 (2011)    Post subject: IFG source code updates. Reply with quote

What about remove the desert eagle combat shotgun and sniper rife from drive by?
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PostPosted: Today at 08:35 (2017)    Post subject: IFG source code updates.

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